Implementing the Filter Wheel Interface
This guide provides a comprehensive overview of implementing the filter wheel interface in INDI drivers. It covers the basic structure of a filter wheel driver, how to implement the required methods, and how to handle device-specific functionality.
Introduction to the Filter Wheel Interface
The INDI Filter Wheel Interface (INDI::FilterInterface) is designed for devices that manage optical filters, such as filter wheels. It provides a standardized way for INDI clients to control filter selection, query current filter position, and manage filter names. A filter wheel can be an independent device or an embedded component within another device (e.g., a CCD camera).
Prerequisites
Before implementing the filter wheel interface, you should have:
- Basic knowledge of C++ programming
- Understanding of the INDI protocol and architecture
- Familiarity with the device’s communication protocol
- Development environment set up (compiler, build tools, etc.)
- INDI library installed
Filter Wheel Interface Structure
The filter wheel interface consists of several key components:
- Base Class:
INDI::FilterInterfaceis the base class for all filter wheel drivers. - Standard Properties: Properties for controlling filter slot selection and managing filter names.
- Virtual Methods: A set of virtual methods that must be implemented by the driver.
- Helper Methods: Methods for common filter wheel operations.
Base Class
The INDI::FilterInterface base class inherits from INDI::DefaultDevice and provides additional functionality specific to filter wheels. It defines standard properties for filter slot selection and filter name management.
Key Methods
A driver implementing the INDI::FilterInterface must override and implement the following virtual methods to control the filter wheel:
void initProperties(const char *groupName): Initializes the INDI properties related to the filter wheel interface. This should be called within the driver’sinitProperties()method.groupName: The name of the group or tab where filter wheel properties will be displayed in the client.
-
bool updateProperties(): Defines or deletes filter wheel properties based on the connection status of the base device. -
bool processNumber(const char *dev, const char *name, double values[], char *names[], int n): Important: This method must be called in your driver’sISNewNumber()function. It processes incoming client requests for filter slot selection and callsSelectFilter()accordingly. -
bool processText(const char *dev, const char *name, char *texts[], char *names[], int n): Processes incoming client requests for filter name properties. Drivers should call this if a property name matches a filter name property. -
virtual int QueryFilter() = 0: Pure virtual method. Your driver must implement this to return the current filter position (1-based index). virtual bool SelectFilter(int position) = 0: Pure virtual method. Your driver must implement this to select a new filter position.position: The target filter position (1-based index).- Returns
trueif the operation is successful,falseotherwise.
void SelectFilterDone(int newpos): Your child class must call this function when the hardware successfully finishes selecting a new filter wheel position.newpos: The new position of the filter wheel (1-based index).
-
virtual bool SetFilterNames(): Sets filter names as defined by the client for each filter position. The desired filter names are stored in theFilterNameTPproperty. Filter names should be saved in hardware if possible. The default implementation saves them in the configuration file. virtual bool GetFilterNames(): Obtains a list of filter names from the hardware and initializes theFilterNameTPproperty. The function should check for the number of filters available in the filter wheel and build theFilterNameTPproperty accordingly. The default implementation loads the filter names from the configuration file.
Example Implementation
Here’s a simplified example of how a driver might implement the INDI::FilterInterface. This example focuses on the core structure and omits complex serial communication details for clarity.
#include "indibase.h"
#include "indifilterinterface.h"
#include <iostream>
#include <vector>
#include <string>
// Forward declaration of a dummy DefaultDevice for the example
class MyFilterWheel;
class MyFilterWheel : public INDI::DefaultDevice, public INDI::FilterInterface
{
public:
MyFilterWheel() : INDI::DefaultDevice(), INDI::FilterInterface(this)
{
setDriverInterface(FILTER_INTERFACE);
// Initialize current filter position
CurrentFilter = 1;
TargetFilter = 1;
}
virtual bool initProperties() override
{
INDI::DefaultDevice::initProperties();
// Initialize Filter Wheel properties. "Filter Wheel" for the group name.
initProperties("Filter Wheel");
// Set the min/max for the filter slot property.
// Assuming a 5-position filter wheel for this example.
FilterSlotNP[0].setMin(1);
FilterSlotNP[0].setMax(5); // 5 filter positions
return true;
}
virtual bool updateProperties() override
{
INDI::DefaultDevice::updateProperties();
if (isConnected())
{
// Define Filter Wheel properties when connected
INDI::FilterInterface::updateProperties();
}
else
{
// Delete Filter Wheel properties when disconnected
INDI::FilterInterface::updateProperties();
}
return true;
}
virtual const char *getDefaultName() override
{
return "MyFilterWheel";
}
// Implement the pure virtual QueryFilter method
virtual int QueryFilter() override
{
std::cout << "Querying current filter position: " << CurrentFilter << std::endl;
// In a real driver, you would query the hardware for the current position
return CurrentFilter;
}
// Implement the pure virtual SelectFilter method
virtual bool SelectFilter(int position) override
{
if (position < FilterSlotNP[0].getMin() || position > FilterSlotNP[0].getMax())
{
std::cerr << "Invalid filter position: " << position << std::endl;
return false;
}
TargetFilter = position;
std::cout << "Attempting to select filter position: " << TargetFilter << std::endl;
// In a real driver, you would send a command to your hardware to move the filter wheel
// For simulation, we'll just "complete" it immediately
// In a real driver, this would be called from a separate thread or a timer after the hardware movement is done.
SelectFilterDone(TargetFilter);
return true; // Assume command sent successfully
}
// Override ISNewNumber to process filter slot changes
virtual bool ISNewNumber(const char *dev, const char *name, double values[], char *names[], int n) override
{
if (dev && !strcmp(dev, getDeviceName()))
{
// Important: Call FilterInterface's processNumber for filter slot changes
if (INDI::FilterInterface::processNumber(dev, name, values, names, n))
return true;
}
return INDI::DefaultDevice::ISNewNumber(dev, name, values, names, n);
}
// Override ISNewText to process filter name changes
virtual bool ISNewText(const char *dev, const char *name, char *texts[], char *names[], int n) override
{
if (dev && !strcmp(dev, getDeviceName()))
{
// Important: Call FilterInterface's processText for filter name changes
if (INDI::FilterInterface::processText(dev, name, texts, names, n))
return true;
}
return INDI::DefaultDevice::ISNewText(dev, name, texts, names, n);
}
// Other INDI::DefaultDevice methods would also be implemented here
};